Programme

We are excited to present a diverse and thought-provoking schedule, with two tracks over two days plus a day of workshops. Please note that due to the fictional nature of the conference there are certain issues with inconsistent and frayed realities. As with all academic work, please use caution when attempting to discern the position of items on the veracity spectrum.

Download the programme as a PDF.


The conference venue is the Convention Center of Tlön, Uqbar. The dates of the conference remain irrelevant.

Day 0

08:30 – 17:30

Registration Desk Open (Foyer)

Workshop (Room α)

Lickable City Workshop: an exploration of the current and future flavours of our urban environments. Ding Wang & Vanessa Thomas

Workshop (Room ω)

Utopian design methods for lost futures and imaginary pasts. Ding Wang, Louise Mullagh, Serena Pollastri & Vanessa Thomas

Day 1

09:00 – 10:00 (Ballroom)

Welcome to FCDFF, Conference Chairs
Opening Keynote – The @_CHINOSAUR: “They’re Made Out of Meat: the CHI Community and Me”

10:00 – 10:30

Coffee

10:30 – 12:00

Temporal Insecurities (Room α)

  • Future of Non-Standard Design: A Philo-Design Fiction, Fictilis Ensemble
  • Same Old Design Fictions: Rehashing Tomorrows for Today, Tom More
  • The Challenges of Time Travel: Loss of Granularity with Artifacts From the Future, Leo Frishberg & Charles Lambdin
  • Almost there: an analysis of phenomena perpetually “increasing,” “emerging” and “becoming” in HCI papers over the past 20 years, Conor Linehan

Evaluation (Room ω)

  • Evaluating Design Fictions: From minimal departures to engagement, Tau Lenskjold, Eva Knutz & Thomas Markussen
  • All quiet on the western future, designing non-colonialist fictions for and with the rest of the world, Dounia Ben Hassen & Alessandra Renzi
  • The downsides of world-building approaches: excluding diegesis from design fiction, Sandy Brown & Mikhail Markovsky
  • All fiction is fact in the making, if you try hard enough: Deconstructing design fiction to reconstruct design fact., Dhruv Sharma

12:00 – 13:00

Lunch (Not provided)

13:00 – 15:00

Applications (Room α)

  • Designing better privacy controls: Implications for the fictional world where personal data preferences matter, Jen Golbeck
  • Haptic Communication in Virtual Reality English Education: 3D Creative Writing, Josh T. Jordan
  • The art of creating fictional cases for experiencing realistic organisational design: a research study on case writer skillsets, Clive Holtham & Charles Mill
  • Participatory design of military attack drones with stakeholders in developing countries, Conor Linehan

??? (Room ω)

  • It Was the Best of Times, It Was the Worst of Times, We Had Everything Before Us, We Had Nothing Before Us, P. Iglesias
  • derr, Benjamin Durr
  • Afterfutures and Restructured Temporalities: Serresian Fold as Worldbuilding Design Paradigm for Augmented Immersive Fictions (AIF), Bodhisattva Chattopadhyay, Josh Tanenbaum, John S. Seberger, Caitlin Lustig & Anita Marie Tsaasan
  • The Rise of San Leodis and Silicon Shore, Imran Ali

15:00 – 15:30

Coffee

15:30 – 17:30

Autonomous Fictions (Room α)

  • Lessons from the field of robotics on how to use fiction to sell childish, fantastical, impractical and reckless research agendas, Brian Cox
  • When bots generate their own speculations: what is left for designers?, Estelle Kery
  • I wrote this! Copyright issues of autonomous AI academic papers, Ben Griffin
  • A Study of Users Experience of AI Controlled Sex Toys, Aldridge Prior & Finbarr Saunders

Ethics (Room ω)

  • Ethics for the confrontation of design fictions, when fictitious products meet real people., Gedebor Houston, Amara Mital & Christian Blach
  • Celebrity Design Fictioneers: The Chosen Few, Noah Bodie
  • Blasphemy or prophecy, how design fictions might engage inter-religious dialog to discuss societal futures?, Rasmus Rasmussen & Marcel Picoli-Picolo
  • Dr Strangefutures or: How I learned to stopped worrying about ethics committees and love Design Fictions, Alan Hook

18:30 – 22:00, Drinks Reception in the Macondo Lounge

Day 2

09:00 – 10:30

Virtual Futures (Room α)

  • A risk assessment of deep augmented reality, Ben Griffin
  • A headset for every child: How virtual reality will transform education, Lawrence Angelo
  • Using human-generated design and speculative fiction as training data to synthesize criteria (or, in the case of dystopian fiction, counter-criteria) for the automatic generation and evaluation of useful algorithms, Yana Malysheva
  • Refunghi: An Internet Platform to Monitor Refugee Growth in Europe, Enrique Encinas

Reflecting (Room ω)

  • On hope, nostalgia, determinism, and modernity in post-modern design fictions, Susann Wagenknecht, Siri Hustvedt, Bjarne Mädel, Suzanne Treister & Fred Turner
  • Is Design Fiction only available in vanilla?, Steve Todd & Marc Harry
  • The verdict is in: Gamification always works. Looking back at fifty years of unquotable empirical evidence for psychological, behavioral and economic gamification effects, Andreas Lieberoth & Juho Hamari
  • , Jon Hook & Marian Ursu (?)

10:30 – 11:00

Coffee

11:00 – 13:00

Methods (Room α)

  • Using the Anatidae/Non-Anatidae Algorithm to Quantify the Plausability of Design Fictions, Paul Coulton, Joseph Lindley, & Emmett L Brown
  • Speculative Identities: Fictional characters as diegetic prototypes, Mark Dudlik
  • Design as Science. A Complete Mathematical Formulation of Design Theory, Enrique Encinas
  • Fiction pieces for real species: design fiction as a posture to involve non-humans in discussing near-nature scenarios., Georges Abitbol, Maurice Vian

Outsider Design Fiction (Room ω)

  • A Survey of Design Fiction in Comics and Graphic Novels, Aaron Kashtan, Winsor McCay, Jack Kirby, Will Eisner, George Herriman, Osamu Tezuka, Hergé & Tove Jansson
  • On Anticipatory Ethnomethodology: Foundational Relationships Between Ethnomethodology and Design Fiction, Chris Elsden, David Kirk, & Garold Harfinkel
  • Nail Bombs, Pipe Bombs, and Sawn-off Shotguns: the DIY-maker culture, community participation and security, G. Adams & M. McGuinness
  • Vernacular Design Fiction: Case Study of the Speculative Practices of Nordic Larpers, Jaakko Stenros

13:00 – 14:00

Lunch (Not provided)

14:00 – 16:00

Looking Forward (Room α)

  • Design Fiction and Its Discontents: The Future of an Illusion, Chris Elsden & Sigmund Fraud
  • While Magic is Symbolism Weaponized, Design Fiction is Merely a Doomed Occupation of Storytelling, Koli Löyly
  • Where the Fiction Is: is Bruce Sterling HCI’s latest Heidegger?, Shaun Lawson

Bad Fiction (Room ω)

  • Design Fiction Considered Harmful, Mark Blythe
  • Shit just got real: designer as dystopian soothsayer or that time I designed that horrible thing that was deemed commercially viable., Alan Hook
  • The Death of Design Fiction – The Definition Deficit in Practice, Allison Dunne

16:00 – 16:45

Coffee

16:45 – 17:30 (Ballroom)

Closing Panel: Fictional Fictions and Futuristic Futures, with Ariadne Oliver, Kilgore Trout, Harriet Vane and Garth Marenghi

Conference Close

Prizegiving and Introduction to FCFCDFF – the fictional conference on fictional conferences on design fictions futures

19:30 – End, Conference Banquet: Milliways, the Restaurant at the End of the Universe